been occasionally working on a mission where I want to have a simple respawn working. Now, all I want is basically, that players who die are going to respawn back at a custom position.
What I did is I placed a marker on map and named it "respawn_west". Then, in my description.ext file I set the respawn type to "BASE". I additionally placed the ACE Module in my mission to have players respawn with the gear they had when they died. That way, they will not spawn with the custom gear from the unit class.
Now, whenever I test this setup it works flawlessly. Player dies and instantly respawns at the marker position. However, when I add a respawn delay in either my description.ext or the EDEN Editor, then it breaks. As soon as I set the delay to more than 0, the unit dies, you can see the intended singleplayer death screen with the counter, but whenever the counter reaches 0 nothing happens. You are just stuck at that view.
Anyone got any advice on this rather simple matter? Thanks in advance!
Edited by Whiplash, 2017-06-15 @ 05:54.