Yesteday i played the mission as per title for the first time.
Luiz made a great job with the intreraction with civilians, and i think we could use more COIN operations in general, where you have to cope more with collateral damage control and urban warfare.
I am but a rookie in scripting, my brain sweats bullets when i have to script, but i know i could use a packaged civilian module, maybe inside Olsen's framework, where you can automatically populate areas with random spawn civilians with arrayed outfits, and Luis' interaction control.
Back in Arma 2 i used several civilian scripts that allowed this, and a few also had interesting features like civilians driving around, sitting, chatting, and changing their pace, even though they were quite frame punishing (that was before headless clients were around tho).
Now dont get me wrong, i am not planning an Alive COIN mission, but a prepackaged, tested and failproof civilian spawn module, civilian interaction modules and a civilian kill count could do a great good for mission scripting.